Archive for the "3DStudio" Category

resurrecting the tumblr blog

There’s a need in my life for more complexity. So I’m starting a second blog.
VISICHUNK


Earth

Lot’s of talk back and forth about building planets and good ways of rendering them in the past few days.  Here’s the latest Earth render:

We got the maps from the Blue Marble site over at NASA but the shaders are still not right in my opinion.  Take a look at an actual shot of our [...]


Stand Back! I’m going to try Science!

We’ve been working on a lot of new stuff – totally unable to find time to upload.  Here’s a sample of some of the science-focused work we’ll  be doing in the next year:
Electron Micrograph look and feel.  This is spectacularly difficult to tune.
DNA Strand.

Mother Earth.  May she continue to bear our weight.


CoML

We’re building four short films for the Census of Marine Life (have I mentioned this?).  The stories are coming along nicely and it’s time for me to start building images for it.
Here’s the first rev of a small ROV for the logo build:


Normal Mapping

Andrew Kramer over at VideoCopilot.net has a cool new tutorial on using normal maps to get realtime lighting effects in after effects.  Export an unlit image sequence from your 3D package and then apply all the lighting and reflections in AE.  Pretty cool.  Here’s my version of his test:


3D from 2D

We’ve begun pre-production on a series of short films for the Census of Marine Life.  The researchers have sent us tons of video and stills but most of the video is relatively low-res or highly compressed.  In order to get around the lack of video footage, I’ve been experimenting with cutting 2D images into planes [...]


Updated the gallery

Render tests for some work we’re doing for Intel.


Sky Environment Tests with Mental Ray

lsuntest-desktop.m4v
I recently started using Menta Ray in 3D Studio Max.  We’d been using vRay for a while and though vRay is awesome, I wanted to make sure I could use the default Mental Ray engine if needed.  I also just love the challenge of geeking out with something I don’t know very well (yet).
This is [...]


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